Tuesday, March 29

Grey Knight List version 2.0



Ok internet... I have spent some quality time with the codex and even cuddled a little.  From that quality time I came up with a new list.  and here it is!




First off I want to say that this codex has been a little harder for me to get my feelings on.  Most codices I can see fairly quickly what the good builds will look like.  I may not get the exact build right, but I can get pretty close.  This codex hasn't been like that.  Possibly because it has lots of neat things, but too expensive to include them all (Librarian + Grandmaster >400 pts!) or have crappy "unit taxes," (Crowe).  Anyhow, I think this list fits my play-style, which is IMHO one of the most important aspects of any army...I can't say how many times I have seen a power build get kicked in the teeth by a good player who has a list built to his strengths.

Ok enough about that, your looking for a list!  Here it is.

Librarian:
- Sword and Storm Bolter
- Quicksilver (initative 10)
- Sanctuary (if you charge me it counts as difficult and dangerous terrain)
- Shrouding (Stealth bubble of 6" on all units)
- Might of titan (+1 st +2d6 armor pen on vehicles)
- Warp Rift (Auto pen vs vehicles, no cover saves, initiative test or die! yes please!)

Techmarine (Or cheap, grenade belt guy!)
- Rad, blind and psychotroke grenades

4 Paladins:
1. Banner, S.B
2. Sword, S.B.
3. MCr sword, S.B.
4. MCr Hammer, S.B.

Land Raider Redemmer
- Multi Melta

Strike Squad 1:
10 men
- 2 psycannons
- 1 hammer
- Razorback with Psybolt ammo Heavy Bolter (Psybolter razorback)

Strike Squad 2:
5 men
- psycannon
- Psybolter razorback

Strike Squad 3:
same as Strike Squad 2

Psiflemen dread:
2 TL autocannons, psybolt ammo

psiflemen dread:
same

Here is where the choice has to be made... I have two directions to go in here (option 1 and option 2). Tell me which one you all like better.

OPTION 1:
5 Grey Knight Terminators (troops)
- 1 psycannon
- 1 hammer, 4 halberds

Ordo Malleus Inquisitor: (joins terminators)
- Terminator armor
- Psycannon, daemon hammer
- 3 servo skulls

OPTION 2:
- Vindicare assassain (pairs well with the techmarine up armor in a ruin for a 2+ cover save)
- Strike Squad 4
  Same as SS 2 and 3


Ok that is it... What are your thoughts? FYI at the decision point I am at 1685 so any other suggestions Im open to.  If not, which list do you like better Option 1 or option 2?

Duke

6 comments:

  1. I like the Terminator unit as it is not a triplicate unit, but I also really like the Vindicare. I don't know the points, would it be possible to take the Terminators and a Vindicare?

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  2. I could do that if I dropped one of the Razorback strike squads, but then I would lose 5 scoring models, putting me to 20 models total that score, which is kinda low IMHO... I also could get rid of the Techmarine, but he brings the Batman belt of awesome (Grenades)

    Duke

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  3. take option two, as he can really help destroy your opponents synergy by taking out librarians/sergeants/etc. Also, the more scoring models on the board, the less chance something horrible could happen

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  4. ive played afew games with the palidens in land raideres and that is a massive target, the rader didnt make it past turn two and then the palidens got blown to hell from str8 ap2 and better, so i would sudjest changing them to normal terms.

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  5. What were you playing against? Did you pop smoke and shrouding? Cause even if they got through the av 14 3+ cover you still have a 3+ cover save from the wreck and shrouding...

    Duke

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  6. also i think you should keep the grim reaper, he is amasizing with the shield breaker and turbo penitrator, take out a force camanders iron halo and then you strike squad comes in and smokes his ass with a force halberd.

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